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Scientific Shutdown

This was a game that started in our 3rd year of the game design course I was on at the university of south wales.

The game is about going into rounds of hordes of enemies of different types. There were different weapons, power-ups, and traps you could activate as well as three different maps.

We then showed it at EGX in London represent by games talent wales to get feedback for the game. The team that works on this game is called Define Logic.

I worked on the beginning of the game when we first started on it designing the game and now work in a bigger team called define logic and now work on mechanics for the game with the manager of the group. i work on things like the pickups, the multiplayer and implementing new mechanics.

Our game was recently released to steam and we are all very excited. If you would like to learn more about the game visit the define logic website and the steam page. 

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